The Goldtooth team were tasked to deliver a CG Trailer to promote the upcoming Marvel: Realm of Champions game, a mobile-based RPG that reimagines the Marvel universe and with it, 11 beloved Marvel characters.
The Challenge Was....
... Once board edit was approved, they had 1.5 months of production time after the initial mocap shoot.
"In the past, we’ve used ncloth and rigged PSD setups to drive characters. It was always difficult to control the sims and get realistic muscle excitation. For Realm of Champions, we knew that old workflow wasn't going to make the cut. So we turned to Ziva – and we're so happy we did."
– Aaron Hempler, Goldtooth, VFX Supervisor