The Cassowary

Deepak Rajan, Student


About the Project

Brought to life by self-taught artist, Deepak Rajan, the Cassowary was built in an effort to further master all stages of the creature pipeline, including Modeling, Rigging, Animation, Texturing, Look-Dev, Lighting and Compositing, while exploring Ziva VFX to boost creature realism. Deepak chose the Cassowary bird because of the two unique and exquisite red wattles that hang from its neck, which he knew would be ideal for showcasing the power of Ziva's complex skin and collision simulations.

Getting STarted

Deepak Rajan kicked off the Cassowary project with zero rigging experience. As a self-taught artist, he had spent a few years practicing his modelling and animation skills, but had yet to delve into the simulation world. He considered many other simulation offerings prior to finding Ziva, such as nCloth and Skinning, but was turned off by the complexity and frequent demand for workarounds. On his search for more procedural solutions, he stumbled across Ziva; drawn in be the many success stories from fellow early-stage artists. And just as he had expected, he was able to grasp the fundamentals of Ziva VFX and build a clear, concise pipeline strategy within a few short days. Deepak turned towards the Ziva VFX documentation for preliminary guidance, referred to the active Ziva Community forums for more nuanced assistance, and even made use of his existing Python skills to leverage zBuilder.

Deepak loved Ziva's approach to creature rigging. Although he admits it required a more careful attention to detail, especially for anatomical modelling, the linear, procedural nature of the software allowed Deepak to learn the steps quickly and intuitively. Everything fed into the next logical step, making it easy to comprehend, navigate, and improve on retroactively. He recommends Ziva VFX to all independent creature artists, even those who do not specialize the rigging. The underlying anatomy offered a phenomenal infrastructure to show off lifelike animation, high-quality grooming, and intricate models.

I will absolutely continue using Ziva for my creature work. I appreciate how Ziva works for both anatomical and floppy models. It takes everything to the next level. I'd recommend it for all creature artists, even students like myself.

Deepak Rajan, Student

Using Ziva Vfx

Deepak managed to surpass his own expectations by simulating multiple iterations with impressive turnaround times. His 16 GB Intel i7-6700K CPU was able to complete three to four iterations a day. These speed gains were chiefly important as Deepak iterated on the Cassowary's challenging hanging wattle and throat. This unusual neck/wattle required a high level of self collisions and a more thorough understanding of Ziva's fat/skin system. With the help of the Ziva Community, Deepak was able to adjust the substeps to get the look he wanted.

Lastly, Deepak wanted to highlight this area of the bird in a unique way. He decided to add a cherry on top, literally. In the latter half of the sim, the Cassowary swallows a small cherry, and as it makes its way down the bird's long neck, the surface of neck is lifted as the cherry pushes against the Cassowary's throat. This elasticity effect occurred naturally in the sim and produced a unique final look that Deepak was proud to add to his portfolio.

Ziva is very artist-friendly. I never felt like I needed strong technical knowledge to get high-end results. It can be intimidating, especially when you consider the major studios that are using it, but don't let that deter you. It's for all experience levels. I think I will try to make a humanoid asset next.

Deepak Rajan, Student

Deepak Rajan, Student

Deepak Rajan is a self-taught creature artist with an extensive range of software and creative skills. Deepak is currently tracking all of his progress and creative pursuits with follow-along recordings, allowing audiences to see the careful attention and detail that go into every creature he brings to life.

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The Cassowary

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April 1, 2020
Brought to life by self-taught artist, Deepak Rajan, the Cassowary was built in an effort to further master all stages of the creature pipeline, including Modeling, Rigging, Animation, Texturing, Look-Dev, Lighting and Compositing, while exploring Ziva VFX to boost creature realism. Deepak chose the Cassowary bird because of the two unique and exquisite red wattles that hang from its neck, which he knew would be ideal for showcasing the power of Ziva's complex skin and collision simulations.

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