Real-time faces powered by machine learning and trained in the cloud. Upload your face mesh & achieve incredibly expressive face rigs with Ziva x Unity.
Create a face mesh and follow our instructions to prepare your mesh for training.
2
UPLOAD
Kick off the Ziva Face Trainer pipeline through our app
Upload your prepared mesh to the Ziva Face Trainer app and, in 15 minutes, you'll have a preview of what your trained Ziva Face will look like.
3
PREVIEW
Preview your render
Use frame-by-frame controls to preview your trained Ziva Face before committing to a Training Session.
4
Train
One click and Face Trainer does the rest
Face Trainer uses industry-leading machine learning to rapidly rig your face to produce VFX-quality facial deformations.
5
PLAY
Download and play with your Ziva Face
Download your Ziva Face as a lightweight (5-50MB) ZRT file and integrate it into your pipeline with our Unity, Maya, and Unreal ZivaRT Player plugins.
1
PREP
Start with your favorite 3D tool
Create a face mesh, follow our instructions to prepare your mesh for training, and export it as a FBX file.
2
UPLOAD
Kick off the Ziva Face Trainer pipeline through our app
Upload your prepared mesh (FBX files only) to the Ziva Face Trainer app on any desktop browser and, in about 15 minutes, you'll have a preview of what your trained Ziva Face will look like.
3
PREVIEW
Preview your render
Use frame-by-frame controls to preview your trained Ziva Face before committing to a training session.
4
TRAIN
One click and Face Trainer does the rest
Face Trainer uses industry-leading machine learning to rapidly rig your face mesh to produce VFX-quality facial deformations.
5
PLAY
Download and play with your Ziva Face
Download your Ziva Face as a lightweight (30MB at runtime) ZRT file and integrate it into your pipeline with our Unity, Maya, and Unreal Ziva Real-Time Players.
FROM MESH TO RIGGED TO REAL-TIME
Bring your custom faces to life with Ziva Face Trainer. This industry-leading technology saves 3D character artists weeks to months of rigging work.
Train your face mesh to produce VFX-quality deformations in as little as one hour.
Built on a library containing over 45TB of 4D scan data and proprietary machine learning algorithms
Ziva Faces are high- performance animatable puppets that can express over 72,000 training shapes, as well as novel face poses
Ziva Faces are only 30MB at runtime and run at real-time frame rates (3ms/frame on a single CPU thread)
ROBUST FACIAL CONTROLS
Accelerate your workflow with an accessible way to automatically generate facial rigs for your characters, ready for keyframe animation or a performance capture solution.
Everything you need to get your Ziva Face into your pipelines.
Ziva FACE Trainer
Standalone machine learning cloud application to convert offline assets into real-time Ziva Faces.
How it Works:
1. Prepare your existing assets for training by following our Face Preparation Instructions 2. Upload your prepared face to the Ziva Face Trainer app 3. Preview your trained Ziva Face in about 15 minutes
4. Once you're happy with your preview results, begin a training session and get back a facial rig in approximately 1 hour
Real-Time Players
Plugins for importing and playing the high-performance outputs of Face Trainer (contained in ZRT files) in Unity, Maya, and Unreal. Each training session comes with software for the Real-Time Player for Maya. Licenses for the plugin must be obtained from the Ziva Dynamics Store.
EVALUATE THE POWER OF ZIVA FACES
Explore the flexibility of Ziva Faces with our free demo Ziva Face for Maya.
Contents: Playable asset file with animation clips Real-Time Player for Maya (2019, 2020, 2022, 2023, & 2024); MacOS not currently supported) 30-day complimentary license for Real-Time Player for Maya Instructions for performance capture
Result Samples:
We tested the Ziva Face Trainer pipeline on various heads, life-like and fantastical, that we purchased from external vendors and independent artists. Click below to watch the results:
Frequently Asked Questions
ZIVA FACE TRAINER
How much does Ziva Face Trainer cost?
What's required to use Ziva Face Trainer?
Which 3D file formats does Ziva Face Trainer support?
Can I use my own topology on the Ziva Face Trainer?
What happens if I don’t like the preview of my Ziva Face?
How can I deploy and play with my trained Ziva Face?
Does Ziva Face Trainer support performance capture software?
ZIVA REAL-TIME PLAYERS
How much do the Ziva Real-Time Players cost?
Which versions of Unity, Maya, and Unreal Engine are supported by the Ziva Real-Time Players?